Our defeat of Telecanthus and extended stay at the mansion puts us squarely in the eyes of the people of Satyr. Our renown brings us a visitor of glowing personality — a half-elf Pelor follower keen on joining our group. She introduces herself as Zane. Perhaps a bit too eager, but an intriguing thought. Gloin asks us away to discuss in private and tells us of his desire to step out of the limelight and retire to the Temple of Moradin and assist in the refugee crisis. He says this may be an opportunity to bring on someone young and eager with similar skills. Ori is taken aback at the thought and punches Gloin in the face. Kigyar follows suit and stabs Gloin in the gut in utter disgust. So the test has begun… Zane is called to prove her healing abilities and passes with flying colors. She also impresses with her knowledge and is more-or-less welcomed to the group and boarded at the mansion.
In the morning we’re visited by Amyria with an urgent mission to assist her Deva mage brethren on Nefelus, a tropical island nation suddenly cursed with a magical winter and surrounded by ice which their navy can’t escape. We accept the opportunity to help Amyria, especially Kigyar, and prepare to set sail. We make way on the XXX, a large sea ship, and spend a week en route before coming upon the island. We attempt to break through the ice shelf full steam ahead an are greeted by its magical enslavers.
Encounter 1 / Defeated three big frost giants (Kigyar 2, Ashar) and five little frost giants (Kigyar, Ashar 2, Hiradur). One frost giant escaped.
Exit blade room and Gral searches hallway. Sees dark hall to left with stairway to sound of water. Long hallway to right has large room with light emanating. Gral returns and discovers Sigyn (human hunter) hiding in a crack in the wall watching our movements. After exchanging pleasantries, introductions, and brief explaination of reason for stalking us with the group, she joins our party and we make our way back to the lit room.
Search rooms and hallways, finding a hidden cave system that leads to nothing important. Search other side of portcullis Ka’cha destroys and finally find the dragon’s hoard.
Also find Wooden Scroll Tube Map made of dwarf skin showing locations of the steading, stone giant warrens, rift, and hall of fire king. Gral takes dragon claw trophy. Crixus and Blair take scales and teeth.
Discover secret passage from sitting room to stariway and chest. Find hollowed bone scrolls to Nosenrah, from Obmi: ” Snure commends assaults and asks for more raids at Howling Crag against humans.” We return to the cave and recover.
EXTENDED REST
Sneak back to stronghold to see nothing has changed. Continue down stairs through secret room to hallway leading to portcullis room with columns having spears protruding and lining the walls. We break down the portcullis and enter.
Push open great doors to great hall with lots of giants surrounding a large fire pit. Crixus tosses the head of female giant across floor to surprise them.
Encounter 5 / Take on king giant, six giants, and bear.
+1,255 each = 34,780 TOTAL XP (last two encounters)
Gral scouts the area down the stairs, but group decides to clear the upper level first. We enter a short hallway to more doors and exit to the watchtower area and see sleeping guards. We dedice to take out the tower first.
Encounter 3 / Defeated four giants (Crixus x2, Gral x2), two giant minions (Blair x2), and two orc minions (Blair, Noor).
After returning to the cave to assess the situation and cure Crixus of his wolf badness, we make our way back to the stronghold and successfully sneak by the watchtower. We enter the courtyard by the same entrance we’d previously entered and carefully check doors leading inside. We enter the door leading to the dining area and see a large wooden idol of a giant and a copper dragon head mounted on the wall, and continue through the kitchen.
Encounter 1 / Defeated three taskmaster giants (Blair x2, Gral), two hill giants (Blair, Ka’cha) and 15 Orc minions (Gral x8, Ka’cha x2, Blair x3, Noor x2).
Adventurers from across the land hear call to arms against the Giants and meet in local town. Blair (seeker), Crixus (fighter), Gral (monk), Ka’cha (warlord) and Noor (Druid) form a fellowship and set out gathering intel on the Giants. At the mining guild we hear of dwarves that have been killed. At the merchant guild we find that Zander has been kidnapped. While at the church we hear of a temple in the hill giant stronghold they want more info about. Blair, out of the blue, asks for a dead body and purchases one from the church. He reanimates it and calls him “Steve the Butler”. We make way toward the stronghold and find a cave to rest in prior to a night approach. We wait until dusk to sneak in the back courtyard away from the watchtower. Ka’cha climbs and sees a large dire wolf sleeping.
Encounter 1 / Defeated one werewolf (Blair), two hill giants (Gral, Crixus), and five dire wolves (Blair, Crixus x2, Ka’cha x2).
Crixus contracts the werewolf badness and we search courtyard and barracks.
FOUND: 9,000GP (1,800GP each), Sapphire (1,000GP), Statuette (1,500GP), 2 Potions of Vitality (???), Varg’s key which is used to open chest with Level 15 Magic Item (Ka’cha), mundane items
Head down tower to large room with bridge over chasm to large stained glass glowing sphere with stars. Crude recreation of original.
Encounter 4 / Defeated sphere (Kigyar), a Mindslicer (Gloin), and three Githyanki (Hiradur 3).
FOUND: 4,000GP (800GP each)
Kigyar, Gloin, Ashar, and Hiradur take shards of stained glass. Ori and Gloin push furnace into chasm. We decide to confront Telecanthus quickly and storm back to the main hall after communicating with Amyria.
+780P each = 52,974 TOTAL XP
Encounter 5 / Defeated Penel (Ori), one mindslicer (Ashar), and four Githyanki (Hiradur, Kigyar, Ashar 2). Telecanthus and one mindslicer escape.
Amyria shows up with Odos to leave for meeting at the lecture hall. She discusses our goals: 1) Worried about fractured control of parties, transferring control to military council, 2) Council all have vote but have leader, 3) Everyone to vote on relevance of her dream, 4) Coalition needs a name to unite under one banner, 5) Council to vote to investigate Telecanthus to find communications hub. We join them and make way to the lecture hall. When we arrive we’re introduced
Encounter 1 / Succeeded in all five goals, and a few skill tasks: Ori and the potent ale, Hiradur’s sneaky conversations, Gloin cures an illness, and Kigyar wins 50GP in Three Dragon Ante.
Lord Torrance is named leader of the coalition. We vote to name the coalition “Shield Coalition”. Vote to investigate Telecanthus and give us papers. Transfer of military passes with Kalad as General of the military.
Before heading to Telecanthus’ tea party, we exchange the pile of coins Gloin was holding for the group into platinum. Also go to Ander and Toras Skullstone mapmaker. We learn of the Pillar of Hope Reborn which marks the spot of the tower on prospect hill, but they tell us that’s wrong. Tower was beneath Telecanthus’ mansion. We purchase a copy of the old city and vale map, then go back to the inn to await carriage from Telecanthus.
Encounter 2 / At the party, we meet Lady Torrance, Lord Torrance, General Alvo Taraman (Tiefling), Archdean Grimaldi (smitten with Hiradur and Ashar), Barinor the Blade (adventurer). We mingle.
+1,000XP each = 50,374 TOTAL XP
+280XP each = 50,654 TOTAL XP
Grimaldi notices Telecanthus is bringing in a lot of food to the house. Barinor notices tremors that no one else does. Lord Torrance is convinced of our subtlety and points out Telecanthus’ secretary and bodyguard, Penal, is watching us. Taraman had been asked to not watch over mansion due to their presence. We notice floor is creaky toward the back of the building. Hiradur slips away to room to investigate. Enters kitchen and finds lots of cooks on duty. Hiradur pays cook –5GPto discern whether food overage is shady. He says Penel is the one dealing with transport of food out of house. Kigyar gets into Penel’s room and notices a log book showing 15-20 extra people worth of food purchases on a regular basis. Kigyar finds another key which he takes. Hiradur and Kigyar go into next room and find locker with bloody clothes and knives. We take the items from evidence and jam the lock to delay discovery of tampering. Ori and Gloin see that glass is not made her by Telecanthus. Enter Telecanthus’ bedroom. No Astral Sea or homeland relics, so he’s been truthful in that regard. Kigyar opens single door room with key and sees a journal on the desk. Notice the room is smaller than it should be. Journal describes stained glass. Shards on table, kind of magicy, feels similar to magic from the mirror. Shard opens portal to stairway down…
Tied up Filth King points to the pile of gold offerings under the statue of Tiamut and says he was approached by a stranger in a cloak wanting him to harass Githzerai with a bounty for dead ones. Kigyar and Ashar decide to destroy the statue and find a passageway behind it. Kigyar grabs some gold and a large 5-headed Gold Dragon Golem constructs itself before us. Oh snap!
FOUND: Huge Pile of Coins(7,000GP – Gloin holding), 5-headed Dragon Statue(7,200GP), L17 Magic Item (Gloin/Ori?), Crystal and Silver Hourglass (8,500GP), +3 Armor of Dark Deeds (Hiradur), Level 15 Magic Item (Ashar-?)
Gloin puts massive amount of coins in Bag of Holding (just enough room). Kigyar requests the Hourglass and will pay difference in his share of future group item sales.
TWO SHORT RESTS
We continue down hidden passageway into library room.
Encounter5 / Defeated three slightly agitated decomposing skeletons (Ashar, Hiradur, Glion), and five not-so-scary decomposing skeletons (Hiradur 2, Ori, Gloin, Kigyar).
Room is safe enough to stay in and peruse the shelves. We find a book from Gradium Oculos with info about a bearded man who we need to look for in an old tower and that we need to trust the blade girl. Appears to be speaking of our previous history with Megan, etc. Find excerpts about a sounding chamber Agolos’ toxic residue from contraption to Astral Sea. Decide to go back to inn and then go to Dwarven mapmakers at The Deep Cartographer to talk.
Track beggars to Spice House in Riverdown. Building is boarded up and abandoned. Little beggar girl comes and we ask her question and give her coins. We go into the warehouse and find a trap door. Enter to dark tunnel and come to another trap door with “Give and you will be given” markings. We disable the mechanism and open to a room below with multiple platforms.
Encounter 2 / Defeated gelatinous cube (Hiradur), and five other enemies (Gloin, Kigyar 3, Ori).
ONE SHORT REST
We open another door that enters into underground city where beggars live. See recently excavated Temple of Ione. Enter the vestibule and see painting of Tiamut. Listen at entrance and hear chanting. Attempt to open door, but spring trap.
Visit shops in town and trade goods for group and personal.
SOLD: 16,000GP (3,300GP each) worth of Fire Opal, Sapphire, Emerald, Statuette and 12 Rubies from Kigyar’s Saddle.
Hiradur sells Catstep Boots for 544GP (80% of 680GP value).
Kigyar and Hiradur trade Die of Auspicious Fortune for 4,500GP and +2 Challenge Seeking Dagger, and pledge to train Crawly to love uncle Hiradur.
Note from Odos left at the inn wants us to come to Riverdown. We follow road and become spectacle to lesser people. No beggars are apporaching though. Arrive at Plaza of Vision and enter warehouse guarded by Githzerai. Tahket is appalled by living conditions of roughly 35 people living here. Hear arguing and it appears there are factions in the group. Notice Ameria with arguing Gith. she’s excited to see us. Galot is proposing a fight against Telecanthus. Can’t stand Githyanki being in prominence. Azit is there too. Ameria is suspicious of Lord Torrance’s relationship with Telecanthsu. She’s the one to bring coalition together — Kalad, Faerix (dragon), Kalindra (ancient elf), Lord Torrance, Quilana Entromiel, and Inogo. Ameria tried to get to island of Nethias, but can’t get there. Tells us of spider dream.
Encounter 1 / Convince Odos to join coalition (7/3 success/fail) and he unites the factions. Asks Gloin to speak with mages to find out how Telecanthus is associated with the web dream. Voice speaks of spice house and something behind the guardian. Go find Rancid Agnes, a street urchin, to see if she knows of this place. Run into group of violent beggars on the way.
EXTENDED REST
Encounter 1 / Defeated four badass beggars and eight not-so-badass beggars. Two escaped.
One of the badass beggars was knocked out and interrogated by Kigyar. Tells they were sent by the Filth King, Lord of the Beggars, to kill whoever came out of the warehouse. We take him to the town guard.
Letter in captain’s quarters talks of assassination of four leaders. Talk to guy named Odos who tells of finding another green stone that looks like the one we found. Lots of attacks happening. He’s going to take his people to Sayer about 20 miles away. We agree to go with him, but while awaiting departure we interview people. Tahket introduces us to Galia. Can immediately tell she’s controlled by Githyanki (possessed). She has another green stone. We take her to Odos and he immediately executes her. Kigyar offers to help Tahket with burial (BP!).
EXTENDED REST
Midway through flight on airship to Sayer, ship lurches downward and Githyanki phase into battle.
Encounter 1 / Defeated Branek (assassin) and two warriors.
Ship crashes safely near Sayer.
+760 XP each = 43,854 TOTAL XP
Enter Sayer at gate. Guards allow Tahket to pass and they say we can find lodging in the Dregs. Githzerai heading to Palace of Visions in Riverdown district. Odos comes with us. Carriage driver says master wants to meet “The Elsir Irregulars”. Lord Telecanthus (Githyanki). Telecanthus pops out and he offers us a place to stay at his inn. Offers for us to come to invited tea. We accept. Odos storms off and goes to meet Githzerai group at their lodgings. Tahket stays with us.
Take airship down cliffside to survey damage and see enemy groups trying to break through two different entrances. We take the fight to them by jumping off the ship and starting parallel encounters — Hiradur and Kigyar on right and Ashar, Ori, Gloin on the left.
Encounter 5 / Defeated one mindslayer, eight warriors, and nineteen mermadons.
Bring airship to cliffside to disembark into fortress and rockslide. Buildings are located on each side of slide, and we determine that we need to release the mechanism in each to drop the slide.
Encounter 4 / Defeated three mindslayers, three warriors, and two mermadons.
We pull mechanisms and release boulders down cliff and onto Githyanki army below.
Pull off awesome cross-the-t maneuver and attack airship “Sacrifice”.
Encounter 2 / Defeated ten Githyanki mermadon, two warriors and the ship’s driver.
FOUND: Green device for communication,40GP in purse (Ashar), 2,400GP (480GP each), Emerald (1,000GP),Statuette (1,500GP).
SHORT REST
+1,710 XP each = 39,484 TOTAL XP
+720 XP each = 40,204 TOTAL XP
We jump into enemy airship just in time to see our old ship plummet to the ground and take out two supply wagons. As we head to the rockslide device near the fortress, a red dragon flies up to our ship.
Encounter 3 / Defeated red dragon and rider.
FOUND:Leather Riding Harness (Kigyar), 14 Rubies (7,000GP), Overcoat of Thangriel Dragon Knight (10SP in pocket)(Kigyar).
While in Overlook we find a merchant and trade in 6,000GP worth of gems and split the loot 1,200GP each.
Begin search for shopkeep. Gloin dictates wanted ad to our house steward “Carl Steward”.
A militiaman, Kagen, comes to the shop and needs us to help him defend against an oncoming Githyanki airship attack. We oblige and follow him to the west gate where we meet Tahket who had stolen the “Conqueror” airship and came for help. He wants us to go to Akmad to help defeat the Githyanki forces. We jump on and make in-flight repairs and prepare armaments for impending battle. During flight, we learn of Captain Iquel and Branek, and assassin informer. We need to find Branek. Something about drawings of three leaders and the artist is Tahket’s Githzerai love. She doesn’t like him right now — impure heart. Red Dragons are seen in the distance.
Encounter 1 / Defeated two red dragons and their riders.
FOUND:2,300GP (460GP each)
XP calculated together in next segment.
TWO SHORT RESTS
Continue repairing ship and approach fortress in dusty valley. Spot ship “Sacrifice” in battle and decide to engage.
While in Athkala, Ookla (Gnoll Runepriest) runs into Calvin (Human Warlord) at the local tavern. While enjoying conversation, Ookla is offended by some yahoo not so keen on Gnolls and Calvin takes exception. The brawl ends with Ookla and Calvin spending the night in jail before being let go. The next day they meet up with some adventurers looking for work guarding a caravan. Notables include Zarra (Drow Rogue), Wen (Wood Elf Druid) and Zissren (Lizardfolk Battlerager). The caravan sets off on the border road of Klook Woods and is attacked en route by a large group waiting in the woods.
Encounter 1 / Defeated gnome, and two wererats. Gloin is bitten and contracts filth fever. Kigyar takes gnome’s hand. Found stolen items to be returned to Brindle.
Encounter 2 / Defeated two zombies and two ghouls.
Encounter 3 / Defeated hobgoblin (Sinrith).
FOUND:Deathstalker Axe (Ragnarok), Inescapable Longsword(Hiradur), Symbol of Due Fate (Gloin). Ragnarok also takes gauntlets, spiked chain, and spiked armor. Gloin also takes helm. Also find map of region, map of Brindle and red hand scroll.
Return to Brindle and receive 200GP (50GP each) reward for treasure and200GP (50GP each) reward for prisoners.